Well, I think the system is good, I just feel like they skip couple steps. ME1 was a massive offender with that where talking about Ashley's grandfather for some baffling reason equaled a take me now.Īnd this is really the last time I"ll mention it sorry thread.Īks pm me if you wish to continue <3 Edited by Ryz009 And the only reason flirt options became a thing is because far far too often something that's just nice would be a romance trigger and people got tired of that so BW decided to be really obvious about what was a romance trigger from then on. They are BioWare romances with all their flaws and lacking a lot of their later improvements.Īlso when an NPC does initiate people cry about it (looking at you Anders and Zevran) so I can see why they stopped. Like sorry but I'll never understand people placing BG2 romances above the rest of BW romances. If anything BG2 was a buffet (for a male character and only a male character) wheres if you were a human or an half elf every single female NPC wanted you and if you played the game there was no way to avoid romancing them outside douche options. It was far too hard to end those romances without picking the obvious douche response). I never found those romances hard to initiate (if anything it was the reverse. Also uh.the obvious flirtatious response applies for BG2 as well. Too much character content is locked behind a romance that I frankly don't want to play. I will never like BG2's romances for that. Especially since they tend to mix the character development with the rest of the game via banter that's not just cat-fighting over the male PC and an actual friendship route instead of locking it behind a romance like BG2 did. The modern BW approach of five to six conversations have as much character development as those 35-40 conversations though. Her story wasn't relegated to her romance, she actually had a friendship route with the male PC, her development again isn't tied up in her romancing the PC and we actually see her change as a person in later games. There might be one or two traps (sleeping with Aerie too soon or refusing to sleep with her at a certain point) but if you thought about the character it made sense.Īlso Morrigan was vastly better than Viconia for me. Also it really wasn't? There was always a rather obvious douche response that'd end the romance. It's not like they had friendship paths and turned down the PC like say Cassandra does to a fem Inquisitor. Which is fair enough but that doesn't make a romance deep to me. There was zero content it was just locked off. It was no different than not being able to romance Amoen with a dude. And if I'm going off-topic, I apologize.Įh the all romances not being eligible was a miss for me because Viconia just didn't flirt with an elf full stop. Screw ups and turn-downs are almost impossible, player is 100% in charge of the situation and just needs to pick the character they wish to romance and that's it. That's what I meant about picking a romance from a buffet - player is no longer putting actual effort into romancing a companion. Compare that to modern Bioware approach of "5-7 conversations, keep hitting the obvious flirtatious response, bam - we're in love, let's go to bed" that post-Mass Effect 2 games seemed to adopt. It all made romancing a fun and rewarding experience. Romancing a companion also took some effort - your responses mattered and it was deceptively easy to screw up a relationship if you said wrong thing at the wrong time and not all races were eligible. The relationship had time to breathe and develop thoughout the game - we're talking 35-40 convos with a companion here. I'm not so keen on Morrigan though - I think they were trying to capture this magic that was Viconia, but kind of missed the mark - but that's an entirely different topic altogether.Īs to why for me BG 2 romances worked - beacuse I do definately agree that they worked - is beacuse of vast timespan of those romances, especially with Viconia. Alistair is also a decent - and most would say a better - example of romance working together with the story, while at the same time being a fun, likeable character to boot (although my favourite from that game will always be Leliana and I won't bugde on that). It's simply been ages since I last played it. I totally blanked out on DA:O and romances there were quite enjoyable.
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